An architecture with an action surface but no reward channel implements generation as an unrewarded act, so rational agents will not allocate compute to generation beyond the level their own selection-side activity requires.
Source quote, verbatim
An architecture that has the action surface but no reward channel implements G as an unrewarded act, and rational agents will not allocate compute to G beyond the level required for their own selection-side activity.
From
Wulf A. Kaal, Possibility Loops An Operational Architecture for Computative Economics in Agent Coordination Systems (2026), IV.A The G requirement: action surface and reward channel, p. 10 https://ssrn.com/abstract=6655138 · source PDF
Cite as
Wulf A. Kaal, Possibility Loops An Operational Architecture for Computative Economics in Agent Coordination Systems (2026). SSRN: https://ssrn.com/abstract=6655138
Holds when
agents that are economically rational over reputation and utility flows
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